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Now player will stop when resuming
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@@ -1,7 +1,7 @@
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general {
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lock_cmd = hyprlock # dbus/sysd lock command (loginctl lock-session)
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#unlock_cmd = notify-send "unlock!" # same as above, but unlock
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before_sleep_cmd = hyprlock # command ran before sleep
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before_sleep_cmd = playerctl stop && hyprlock # command ran before sleep
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#after_sleep_cmd = notify-send "Awake!" # command ran after sleep
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ignore_dbus_inhibit = false # whether to ignore dbus-sent idle-inhibit requests (used by e.g. firefox or steam)
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ignore_systemd_inhibit = false # whether to ignore systemd-inhibit --what=idle inhibitors
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