Files
gitea/modules/json/json.go
mohammad rahimi 13d0f24423 feat: Replace SSE with WebSocket for UI notifications (#36965)
* Closes #36942
* Fixes #19265 

Replaces the SSE-based push channel (`/user/events`) with a WebSocket
endpoint (`/-/ws`).

### What changes

- **New `/-/ws` endpoint** (authenticated). One WebSocket per origin,
shared across tabs via a single `SharedWorker`.
- **Pubsub broker** (`services/pubsub`) for fan-out by topic, behind a
`Broker` interface. `MemoryBroker` is the default (single process); a
Redis backend is available for multi-process setups, configured via
`[websocket].PUBSUB_TYPE` / `PUBSUB_CONN_STR`. The internal Gitea queue
was not usable here because it has FIFO/single-consumer semantics.
- **Push-only event production.** Events are emitted by write-triggered
notifiers — `NotificationCountChange`, `PublishStopwatchesForUser`, and
the logout publisher — wired into the existing `notify.Notifier`
interface. No server-side pollers.
- **Typed pub/sub on the client.** `web_src/js/modules/worker.ts` is a
singleton transport; features subscribe per event type via
`onUserEvent('notification-count', cb)` instead of branching on
`event.data.type`.
- **Wire contract** (`UserEventType` union) is shared between the worker
and consumers via `web_src/js/types.ts`, kept in sync with
`services/websocket/events.go`.
- **Client-side periodic polling fallback** kicks in only when the
WebSocket cannot be established (e.g. proxy blocks WS, browser lacks
module-SharedWorker support).

### What's removed

- `modules/eventsource` (SSE manager, run loop, messenger).
- `/user/events` route and `tests/integration/eventsource_test.go`.
- All server-side polling for stopwatches and notification counts.

### Stopwatch multi-tab fix

The navbar stopwatch icon was previously rendered conditionally on `{{if
$activeStopwatch}}`, so tabs loaded before the timer started had no DOM
element to update. The icon and popup are now always rendered (toggled
with `tw-hidden`), and the start/stop/cancel handlers POST silently so
all open tabs reflect the change in real time.

### Deployment note

WebSocket needs the upgrade headers to pass through a reverse proxy,
e.g. for nginx:

```nginx
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
```

Without them the WebSocket cannot be established, and after 3
consecutive failed opens the shared worker signals `push-unavailable`:
the notification count and stopwatch fall back to periodic polling on
the existing `[ui.notification]` timeouts. Real-time push is lost, the
features keep working. The reverse-proxy docs need the same note (see
the `docs-update-needed` label).

---------

Co-authored-by: silverwind <me@silverwind.io>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: Epid <rexmrj@gmail.com>
2026-07-27 07:46:00 +00:00

118 lines
3.0 KiB
Go

// Copyright 2020 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package json
import (
"bytes"
"encoding/binary"
"encoding/json" //nolint:depguard // this package wraps it
"io"
)
// Encoder represents an encoder for json
type Encoder interface {
Encode(v any) error
}
// Decoder represents a decoder for json
type Decoder interface {
Decode(v any) error
}
// Interface represents an interface to handle json data
type Interface interface {
Marshal(v any) ([]byte, error)
MarshalWrite(w io.Writer, v any) error
Unmarshal(data []byte, v any) error
NewEncoder(writer io.Writer) Encoder
NewDecoder(reader io.Reader) Decoder
Indent(dst *bytes.Buffer, src []byte, prefix, indent string) error
}
var DefaultJSONHandler = getDefaultJSONHandler()
// Marshal converts object as bytes
func Marshal(v any) ([]byte, error) {
return DefaultJSONHandler.Marshal(v)
}
// MarshalWrite writes the JSON encoding of v to the given writer
func MarshalWrite(w io.Writer, v any) error {
return DefaultJSONHandler.MarshalWrite(w, v)
}
// Unmarshal decodes object from bytes
func Unmarshal(data []byte, v any) error {
return DefaultJSONHandler.Unmarshal(data, v)
}
// NewEncoder creates an encoder to write objects to writer
func NewEncoder(writer io.Writer) Encoder {
return DefaultJSONHandler.NewEncoder(writer)
}
// NewDecoder creates a decoder to read objects from reader
func NewDecoder(reader io.Reader) Decoder {
return DefaultJSONHandler.NewDecoder(reader)
}
// Indent appends to dst an indented form of the JSON-encoded src.
func Indent(dst *bytes.Buffer, src []byte, prefix, indent string) error {
return DefaultJSONHandler.Indent(dst, src, prefix, indent)
}
// MarshalIndent copied from encoding/json
func MarshalIndent(v any, prefix, indent string) ([]byte, error) {
b, err := Marshal(v)
if err != nil {
return nil, err
}
var buf bytes.Buffer
err = Indent(&buf, b, prefix, indent)
if err != nil {
return nil, err
}
return buf.Bytes(), nil
}
// Valid proxy to json.Valid
func Valid(data []byte) bool {
return json.Valid(data)
}
// UnmarshalHandleDoubleEncode - due to a bug in xorm (see https://gitea.com/xorm/xorm/pulls/1957) - it's
// possible that a Blob may be double encoded or gain an unwanted prefix of 0xff 0xfe.
func UnmarshalHandleDoubleEncode(bs []byte, v any) error {
if len(bs) == 0 {
// json.Unmarshal will report errors if input is empty (nil or zero-length)
// It seems that XORM ignores the nil but still passes zero-length string into this function
// To be consistent, we should treat all empty inputs as success
return nil
}
err := json.Unmarshal(bs, v)
if err != nil {
ok := true
rs := []byte{}
temp := make([]byte, 2)
for _, rn := range string(bs) {
if rn > 0xffff {
ok = false
break
}
binary.LittleEndian.PutUint16(temp, uint16(rn))
rs = append(rs, temp...)
}
if ok {
if len(rs) > 1 && rs[0] == 0xff && rs[1] == 0xfe {
rs = rs[2:]
}
err = json.Unmarshal(rs, v)
}
}
if err != nil && len(bs) > 2 && bs[0] == 0xff && bs[1] == 0xfe {
err = json.Unmarshal(bs[2:], v)
}
return err
}