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- move each template's metadata to blueprints/<id>/meta.json (442 files, byte-identical roundtrip with the old root meta.json) - generate the served meta.json at build time into app/public/meta.json (gitignored); pnpm dev/build run the generator first - CI validates every blueprints/<id>/meta.json via generate-meta.js --check (required fields, id/folder match, logo exists, folder<->meta bidirectionality) and rejects any committed root meta.json - remove root meta.json, dedupe-and-sort-meta.js and build-scripts/process-meta.js (obsolete) - update CONTRIBUTING.md, AGENTS.md and README.md Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
19 lines
587 B
JSON
19 lines
587 B
JSON
{
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"id": "mcsmanager",
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"name": "MCSManager",
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"version": "latest",
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"description": "A modern dashboard for managing Minecraft servers. Primarily focused on Minecraft, but also supports other games and features a UI that's easy for beginners to use and supports i18n.",
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"logo": "mcsmanager.png",
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"links": {
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"github": "https://github.com/MCSManager/MCSManager",
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"website": "https://github.com/MCSManager/MCSManager",
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"docs": "https://github.com/MCSManager/MCSManager#readme"
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},
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"tags": [
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"minecraft",
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"game-server",
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"management",
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"dashboard"
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]
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}
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