import { CheckCircle2, Cpu, Loader2, RefreshCw, XCircle } from "lucide-react";
import { useEffect, useState } from "react";
import { toast } from "sonner";
import { AlertBlock } from "@/components/shared/alert-block";
import { DialogAction } from "@/components/shared/dialog-action";
import { Button } from "@/components/ui/button";
import {
Card,
CardContent,
CardDescription,
CardHeader,
CardTitle,
} from "@/components/ui/card";
import { api } from "@/utils/api";
interface GPUSupportProps {
serverId?: string;
}
export function GPUSupport({ serverId }: GPUSupportProps) {
const [isLoading, setIsLoading] = useState(false);
const [isRefreshing, setIsRefreshing] = useState(false);
const utils = api.useContext();
const {
data: gpuStatus,
isLoading: isChecking,
refetch,
} = api.settings.checkGPUStatus.useQuery(
{ serverId },
{
enabled: serverId !== undefined,
},
);
const setupGPU = api.settings.setupGPU.useMutation({
onMutate: () => {
setIsLoading(true);
},
onSuccess: async () => {
toast.success("GPU support enabled successfully");
setIsLoading(false);
await utils.settings.checkGPUStatus.invalidate({ serverId });
},
onError: (error) => {
toast.error(
error.message ||
"Failed to enable GPU support. Please check server logs.",
);
setIsLoading(false);
},
});
const handleRefresh = async () => {
setIsRefreshing(true);
try {
await utils.settings.checkGPUStatus.invalidate({ serverId });
await refetch();
} catch {
toast.error("Failed to refresh GPU status");
} finally {
setIsRefreshing(false);
}
};
useEffect(() => {
handleRefresh();
}, []);
const handleEnableGPU = async () => {
if (serverId === undefined) {
toast.error("No server selected");
return;
}
try {
await setupGPU.mutateAsync({ serverId });
} catch {
// Error handling is done in mutation's onError
}
};
return (
Shows all software checks and available hardware
Shows the configuration state that changes with the Enable
GPU
Prerequisites
Docker Swarm GPU Status